Dear Unreal Community,
I am a total beinner and for my first project, I created a small world where the player picks up coins (there are 8 in total) while a timer widget with min:sec is displayed. I am now looking for the best way to end the game → after finding all 8 coins, the game should end by the player seeing the time at which they picked up the last coin. It’s a mini game for my friends and I want them to battle for “who finds all of the coins the fastest”
There are so many great online tutorials for a newbie like me, but I can’t find anything that helps me with this issue, that is why I wanted to ask here. Thank you to everybody in advance!