So i made a small fifa-like game and the game ends when the ball (sphere object) gets kicked into the net ( with a box trigger). How do i end the game using blueprints? Im using an event called OnActorHit.
Note: Using third person. New to game design.
Just link the Actor to “Quit Game” action.
Thank you I tried connecting the OnActorHit trigger but it works only when the player passes the trigger, not the ball.
I want to do that, i dont exactly konw how to create a UMG widget yet