Hi,
I’m experiencing some strange behaviour with the bUseVSync option. When setting it to true in Saved\Config\Windows\GameUserSettings.ini of my project and restart the editor, vsync works as intended. When I copy this ini file to either Config\ or Saved\Config\WindowsNoEditor of a packaged game, all commands (e.g. FullscreenMode) are working except the vsync command, which is ignored. When typing r.vsync in the console it says 0 and “LastSetBy:Code”. Doing the same in the editor says 1 and “LastSetBy:GameSetting”, as it should be.
Setting it to 1 manually in the console works, but I’d like the config file to do this for me.
Even more crazy stuff:
The FullscreenMode behaves different depending on where I place the config file. If I place the GameUserSettings.ini under Config\ in the packaged game, FullscreenMode = 2 ignores the ResolutionSizeX and Y set in the very same file, while FullscreenMode 0 and 1 use it. Under Saved\Config\WindowsNoEditor\ though it uses the given resolution.