How to enable VR SLI in the newest VR Works 4.12 version?

it doesnt work by default. i tested my scenes in VR on dual 1080s so everything should be supported. i cannot see any checkbox for vr sli and there is no documentation.

how to enable it?

thanks.

From what I have seen written around (i actually havent looked myself) but you require more than 2 cards b4 VR sli kicks in (as the third will be dedicated to physx).

doesnt make much sense. i dont need physx. i dont have a 3rd card. i just want vr sli. one graphics card per eye.

Thats how its currently setup tho, so to change the behaviour you’ll have to modify the source. Once I am back from holidays, I’ll be merging the VR techs into my branch and I will see if I can provide an option to not require a dedicated Physx card.