I am trying to do a very basic test of the in-game VOIP functions using UE 4.7.6 but I cannot get voice to transmit at all. Here are the steps that I’ve done on Windows 8.1 x64.
- I’ve created a basic bare bones test project from the Third Person template.
- I have applied the recommended INI settings from this thread here
- I’ve got the project running properly on two separate computers - client is connecting to server just fine.
- As per #3 the push to talk is disabled - so it should pick up all mic input no?.
However when I run the client and server and speak into my mic on either machine I get no voice out of any of the speakers. I’ve cranked volume to max, restarted, double checked the INI for spelling mistakes, and searched the forums and webs - but I’m not getting any voice love. I’d greatly appreciate some help from you guys as I’m a bit of a newbie here. I am hoping that I’m just missing somethings stupid.
Many Thanks!