How to enable Use Pawn Controller Rotation with a button?

I would like the user to be able to rotate around their character in 3rd person when clicking and holding a button. I un-checked it on the spring arm settings, and created a new input on my Event Graph on MyCharacter BP. Where would I go about to promote the “Use Pawn Controller Rotation” to a variable?

Thanks.

Wouldn’t the 3rd person template do what you asked? You can rotate around your character in that template, you just need to add your button-check.

Im new to blueprints, so Im trying to understand how to activate/de-activate that rotational function with a button.

When you create a new project and use Third Person Whatever- as a template, default character already contains that functionality where you can rotate around your character. Go check it out.