Try putting this on OnBegin
ShuffledCharacterDevices:=Shuffle(CharacterDevices)
if(CharDevice1:=ShuffledCharacterDevices[0]):
CharDevice1.Enable()
if(CharDevice2:=ShuffledCharacterDevices[1]):
CharDevice2.Enable()
Try putting this on OnBegin
ShuffledCharacterDevices:=Shuffle(CharacterDevices)
if(CharDevice1:=ShuffledCharacterDevices[0]):
CharDevice1.Enable()
if(CharDevice2:=ShuffledCharacterDevices[1]):
CharDevice2.Enable()