Hi Pumel!
There is a way to enable this without the Oculus plugged in but it does require a some work. Also you’ll only be able to see this when in game an not in the editor.
- You’ll have to launch from the
UE4Game.exe. you can find it in the
default location of C:\Program
Files\Unreal
Engine\4.2\Engine\Binaries\Win64 - From there it’s best to probably make
a shortcut of the UE4Game.exe and put
it on your desktop. From there You’ll
want to Right-Click the shortcut and select “Properties” - In the target field you’ll want to add file location of your uproject file. Make sure to add quotation marks around the file path (“C:\Users\UserName\Documents\Unreal Projects\MyProject\MyProject.uproject”)
- from there add a space and add the -game and -emulatestereo . The emulatestereo command will recreate the same look as if you had plugged in the oculus
All in all, the target field should look similar to this:
“C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Game.exe” “C:\Users\UserName\Documents\Unreal Projects\MyProject\MyProject.uproject” -game -emulatestereo
You’ll be able to run this every time you want to test out the oculus view for your game! Let me know if you have any additional questions!
-Max B.