How to enable specific input for specific trigger

im working on level blueprint.
i made 2 matinees :
1- for a door .
2- for a elevator.
they both works fine if i assigned tow different input keys ( x - e ) , but if i assigned the same key ( x ), whenever the input is enabled the tow matinee start playing at the same time.
i want to separate the (enable/disable input) method to work for specific trigger box.
i think i have to connect the enable input method somehow.

thiss my level blueprint :

why i can’t see any reply !! …

Use a flip-flop node.