How to enable mouse and keyboard in iOS build application, working on Mac

I’m trying to enable mouse and keyboard in iOS build application, working on Mac.

I changed project setting to enable mouse input. However, it didn’t work.(like below)

At the very least, I would like to be able to tap on the app screen from mouse input.
How can I do this?

Hello there @koyama_yu1!

Have you tested button glyph for your project? This should allow your blueprint to read mouse and keyboard in iOS. You can find the details here: