I have a few editor plugins that I like enabled that don’t affect any overall project I work with. Darker Nodes, and Electronic Nodes. However, having them enabled keeps editing the .uproject file of a group project that I am working on, and is throwing errors for those that don’t have those plugins. Is there a way to have the plugins enabled for only me and not affect the project? All they do is adjust how blueprint node lines look and do not affect how they behave.
Hey @Snoopi114
you can open the *.uplugin file of those plugins and edit them to look like this:
.....
"EnabledByDefault" : true,
......
"Installed" : false
If you now open a project the plugin should be enabled and will not create an entry in the *.uproject file. This is the case for engine plugins.
Thank you! This worked.
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