How to enable debug draw on Geometry Collections (UE 5.3+)

I’d like to display the collisions for the fracture pieces inside my geometry collection but I’m having trouble finding how to do this. I’m new to unreal engine so I might be missing something very simple.

I learned about GeometryCollectionDebugDrawActor in the UE 4.27 documentation but I can’t seem to get it to work. I’m using UE 5.3. When I peek at the source code I see some lines in there that say “Deprecated. Use normal debug draw Chaos Physics commands.” I’ve searched through the recent documentation on geometry collections and using fracture mode. I don’t see any information on using the debug draw. Anyone know how to do this?