sovkan
(sovkan)
October 8, 2019, 5:17pm
289
I’ve been unable to compile the 4.23 source and have not noticed anyone with a resolution to this issue. I follow all the steps until the compile source step. During the compile, the build fails with the following:
1> [3254/3268] UE4Editor-DetailCustomizations.dll
1> Creating library E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\DetailCustomizations\UE4Editor-DetailCustomizations.suppressed.lib and object E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\DetailCustomizations\UE4Editor-DetailCustomizations.suppressed.exp
1> [3255/3268] UE4Editor-Kismet.dll
1> Creating library E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\Kismet\UE4Editor-Kismet.suppressed.lib and object E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\Kismet\UE4Editor-Kismet.suppressed.exp
1> [3256/3268] UE4Editor-Engine.dll
1> Creating library E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.suppressed.lib and object E: \chaos\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.suppressed.exp
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command “…..\Build\BatchFiles\Build.bat -Target=“UE4Editor Win64 Development” -Target=“ShaderCompileWorker Win64 Development” -WaitMutex -FromMsBuild” exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project “UE4.vcxproj” – FAILED.
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
This is being performed on a clean, updated, Win 10 install with Visual Studio 2019. Any help would be greatly appreciated!