How to enable Chaos

I’ve just been playing with Chaos for a bit and it’s very impressive. The only feedback I’d like to mention is that the API for fields feels rather weird to me, and unlike anything else in UE4.

Specifically:

The requirement to have a FieldSystem asset for each FieldSystemComponent seems like an implementation detail that I shouldn’t have to worry about. It doesn’t look like it gives me any additional control to be able to specify a FieldSystem manually and I think I’d like the engine to just take care of where to store that data itself (although I appreciate there might be implementation details that make that easier said than done).

It’s cumbersome and unusual that fields can only be configured programmatically. While it’s good that the API exists for flexibility, I’d like to be able to configure simple fields just by setting properties on the FieldSystemComponent in the Details panel. I’m imagining an array where you can add a field, set its type, and then configure its parameters.

Thank you, and congrats on the impressive system! I’m looking forward to making big use of it.