Has anyone got Linetraces to work with chaos? The demo from the launcher uses linetraces and they work fine (gameplay examples map)… but on a new project they dont seem to collide with choas stuff
[UPDATE]
Of - Thanks to dantreble on the UE Discord
In order to use linetraces you must build the engine with:
bCustomSceneQueryStructure = true;
(In addition to bCompileChaos = true; )