How to enable Chaos

Has anyone got Linetraces to work with chaos? The demo from the launcher uses linetraces and they work fine (gameplay examples map)… but on a new project they dont seem to collide with choas stuff :frowning:

[UPDATE]
Of - Thanks to dantreble on the UE Discord

In order to use linetraces you must build the engine with:

    bCustomSceneQueryStructure = true;

(In addition to bCompileChaos = true; )