How to enable Chaos Fracture in 4.24?

I am struggling trying to enable Chaos fracture in 4.24

i’m interested on this too, i have enabled all chaos plugins in the editor, but i didn’t found the chaos icon.

[USER=“3389744”]Prahlad Makwana[/USER] i’m using ue4 4.24, i have already activated the plugins in the plugins menu, but when i restarted the editor i don’t have the fracture editor available in the Modes panel.

do you know why is this happening ?

thank you for your help.

@enzoravo: As [USER=“3389744”]Prahlad Makwana[/USER] already mentioned: Chaos Destruction is currently **only available in a 4.23 source build **as stated on the Epic Games Launcher Unreal Learning Tab - there is no way around that.

Are you serious? Wtf is the point of a feature in an old version of the engine if its not in the new one?!?

i’m still waiting to test the chaos in the 4.24

wait WTF? If chaos can’t be used in 4.24 and Apex Destruction is broken then what the hell am I supposed to do for destructible meshes. ■■■■ epic yall keep adding new features and then not using them every engine version and more ■■■■ keeps breaking. We need an engine stability release. No more new ■■■■ till everything works.

Why are some UE4 devs such whiny, self entitled brats?

Im trying to use Apex Destructible but once I enable the plugin I cant package the project anymore any solution?

unreal engine 4.24

Guys I’ve been able to successfully compile and build the engine 4.24.3 with chaos and the Chaos Destruction Demo as well. However whenever I run the demo solution, shows me this error.




LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''

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'UE4Editor.exe' (Win32): Loaded 'E:4\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PlatformCryptoTypes.dll'. Symbols loaded.

'UE4Editor.exe' (Win32): Loaded 'E:4\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PlatformCryptoOpenSSL.dll'. Symbols loaded.

'UE4Editor.exe' (Win32): Loaded 'E:4\UnrealEngine\Engine\Binaries\Win64\UE4Editor-PlatformCrypto.dll'. Symbols loaded.

LogInit: Display: Running incorrect executable for target. Launching F:/GameDev/Unreal Projects/ChaosImp_T/Binaries/Win64/../../Binaries/Win64/ChaosImp_TEditor.exe...

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LogModuleManager: Shutting down and abandoning module DesktopPlatform (46)

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'UE4Editor.exe' (Win32): Unloaded 'E:4\UnrealEngine\Engine\Binaries\ThirdParty\libsndfile\Win64\libsndfile-1.dll'

LogModuleManager: Shutting down and abandoning module TextureCompressor (32)

'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\msvcr120.dll'

'UE4Editor.exe' (Win32): Unloaded 'E:4\UnrealEngine\Engine\Binaries\ThirdParty
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The thread 0x4cdc has exited with code 0 (0x0).

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LogExit: Exiting.

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'UE4Editor.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll'. Cannot find or open the PDB file.

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The program '[1076] UE4Editor.exe' has exited with code 1 (0x1).


This picture shows that Chaos Destruction System is not only for 4.23 version, it onward from there.