I need to profile in which tread Unreal Engine loads my assets (Meshes, Audio) when I spawn new actor (GameThread or some other, I need a proof that SpawnActor can’t stall my Game Thread) and time of loading but Asset Loading Insights is unavailable:
How to enable it?
Also, when I activate Asset Loading Tracks in the Filters, nothing happens:
No any new tracks appear.
So, how can I check which thread loads my assets?