How to enable "ambisonic" effect in Oculus and Resonance audio plugin?

Hi all,

How to enable “ambisonic” effect in Oculus and Resonance audio plugin?

I does not hear the ambisonic effect by my test

Here is my step:

Step1: Import a ambisonic audio file and add on the Map

Step2: Add a soundfield submix

Step3: In soundfield submix, select “Oculus Binaural” or “Resonance Binaural Spatialization”

332849-step3.png

Step4: Select soundfield submix on sound wave file

Step5: Enable Spatialization in the Attenuation Settings.

332851-step5.png

Step6: Play the Map

Result:

In “Oculus Binaural”, does’t hear any sound

In “Resonance Binaural Spatialization”, there is no ambisonic effect

Update my result :

Unreal 4.25:

In “Oculus Binaural”, doesn’t hear any sound

In “Resonance Binaural Spatialization”, there is no ambisonic effect

Unreal 4.26:

In “Oculus Binaural”, there is no ambisonic effect

In “Resonance Binaural Spatialization”, there is no ambisonic effect

Update my result :

Unreal 4.25:

In “Oculus Binaural”, doesn’t hear any sound

In “Resonance Binaural Spatialization”, there is no ambisonic effect

Unreal 4.26:

In “Oculus Binaural”, there is no ambisonic effect

In “Resonance Binaural Spatialization”, there is no ambisonic effect

Heya,

you need to also set the right audio plugin in the project settings for the platforms you are using :slight_smile: missed that at first too

Hi,

I have been set the audio plugin in the project settings before add soundfield submix in audio source.

Could you provide your steps?

Hi,

I have been set the audio plugin in the project settings before add soundfield submix in audio source.

There is no ambisonic effect.

Could you provide your steps?