Hi all,
How to enable “ambisonic” effect in Oculus and Resonance audio plugin?
I does not hear the ambisonic effect by my test
Here is my step:
Step1: Import a ambisonic audio file and add on the Map
Step2: Add a soundfield submix
Step3: In soundfield submix, select “Oculus Binaural” or “Resonance Binaural Spatialization”
Step4: Select soundfield submix on sound wave file
Step5: Enable Spatialization in the Attenuation Settings.
Step6: Play the Map
Result:
In “Oculus Binaural”, does’t hear any sound
In “Resonance Binaural Spatialization”, there is no ambisonic effect
Update my result :
Unreal 4.25:
In “Oculus Binaural”, doesn’t hear any sound
In “Resonance Binaural Spatialization”, there is no ambisonic effect
Unreal 4.26:
In “Oculus Binaural”, there is no ambisonic effect
In “Resonance Binaural Spatialization”, there is no ambisonic effect
Update my result :
Unreal 4.25:
In “Oculus Binaural”, doesn’t hear any sound
In “Resonance Binaural Spatialization”, there is no ambisonic effect
Unreal 4.26:
In “Oculus Binaural”, there is no ambisonic effect
In “Resonance Binaural Spatialization”, there is no ambisonic effect
SpaiceVR
(SpaiceVR)
4
Heya,
you need to also set the right audio plugin in the project settings for the platforms you are using missed that at first too
Hi,
I have been set the audio plugin in the project settings before add soundfield submix in audio source.
Could you provide your steps?
Hi,
I have been set the audio plugin in the project settings before add soundfield submix in audio source.
There is no ambisonic effect.
Could you provide your steps?