If I disabled all input, how to enable a specific key input? I want to make a combo attack system. While animation is playing, all the input will be disabled. If animation end(notify), enable input. I want attack input button is enabled while attack animation is playing so I can check whether to play next attack animation.
i want it to work like this:
Play ‘Attack1’ and disable input (except attack input) → Is attack button pressed while ‘Attack1’ is playing?
yes → Play ‘Attack2’
no → Enable input