Basically, what I’m reaching for is to built-in UE4 in an already existing iOS app.
To simplify things, let’s say I have an app with 2 buttons main screen, one says “Tappy Chicken” and the other says “Swing Ninja”. When I click on one of those it will load the level/game so I can play normally, on top of that a “Back” button should be showing on a corner so I can go back to the main screen and select a game again.
Now, there’s no documentation (at least I didn’t found any) on how to do anything similar, only to deploy standalone games, so, it is possible right?
I’m sure I’ll have to import UE4 libraries/binaries onto Xcode to make this possible, but don’t know which ones to
Someone can give me some directions? If there’s any documentation to help or anyone who knows it’s way around the engine could help me in this matter?
And just to add clarity, I want the games withing the app, I could simply do it by making 3 separate apps, with one of these linking to the other two, but that’s impractical for the end-user.