How to edit megascan material?

I’m trying to make an abandoned semi-ancient area, And I’m using mossy texture from megascan, But the problem is that the texture I’m using has so much Moss.
Is there a way to edit this texture and remove some of the moss ?

Hey there @ErenJaeger2.0! That wall won’t keep any titans out. You can actually take the textures themselves export them out an edit them in a visual program if you want more control.

However if you want variable moss based on some noise/masking, Megascans work from a master material and you’d have to edit it that. You can find it by going to the moss materials instance and going into it’s details to find it’s master material.

That’s ‘mossy stone wall’?

Best thing is to get a copy of ‘stone wall’ also ( it’s the same thing without moss ), and build your own material where you can control the moss :slight_smile:

since when they had a copy lmao

hahahaha love it bro, appreciated