I’m trying to make an abandoned semi-ancient area, And I’m using mossy texture from megascan, But the problem is that the texture I’m using has so much Moss.
Is there a way to edit this texture and remove some of the moss ?
Hey there @ErenJaeger2.0! That wall won’t keep any titans out. You can actually take the textures themselves export them out an edit them in a visual program if you want more control.
However if you want variable moss based on some noise/masking, Megascans work from a master material and you’d have to edit it that. You can find it by going to the moss materials instance and going into it’s details to find it’s master material.
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That’s ‘mossy stone wall’?
Best thing is to get a copy of ‘stone wall’ also ( it’s the same thing without moss ), and build your own material where you can control the moss
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since when they had a copy lmao
hahahaha love it bro, appreciated