I posted something similar to this on the blueprints forum but realized I may have posted on the wrong forum. Since it involves both blueprints and C++ not sure which is best, but it seems to me that if you know C++ you will likely be comfortable with BP, where if your a BP user you may not know C++, so I thought this may be a better place for it.
I was wondering how you could edit the functions for existing blueprints? For example if I want to edit the Jump function in the basic character controller, how would I go about doing that?
I’m sure there is an easy way, just need some guidance please!