So I have my dedicated server built but since it just runs in the background without an actual game starting how would I go about setting the options for the server like map, character etc.
Do I have to have some sort of config file? Or Is there a way to set the options from the game itself then launch the server.exe from the game?
On the wiki tutorial the server is just eventbeginplay → open level(ip) but I’d like to have more options than just that.
I’d like to have too)) for example - joining to the server without open map.
after open level you can run many server rpc’s through blueprints - changing map (from player controller) or / and game mode settings (which exist only server)