How can I edit the source path for .uasset (imported fbx file). Right now the problem is its taking my local computer absolute path, I would like to edit with relative path.
Could anyone help me with this…
How can I edit the source path for .uasset (imported fbx file). Right now the problem is its taking my local computer absolute path, I would like to edit with relative path.
Could anyone help me with this…
Don’t think that’s possible with the regular engine build.
All import paths are absolute and include the computer space they came from.
To share and re-import with a team, you use an external drive.
Say x:/assets/
That way everyone can load from the external drive after populating it with the contents.