How to edit a .sav file externally o inside UE?

Hi! I have a question about the .sav files. How could I can open/edit any .sav file generated by any runtime UE? Using Editor or using any like pyton script?


I don’t think the Editor has this feature already built-in but in my opinion I think it would be not hard to program an Editor plugin to do that.
I think I can work on it since it could be handy for me too in future projects.

Not the exact answer to your question but I have a debug feature in my game that lets me view and adjust save game variables. It just loads the savegame object, lists the variables to a gui widget and has a save button.