I have an input action that returns a local space direction ({1,0,0}, {0,1,0}, or {0,0,1} I need to convert it from the player’s basis into a world coordinates. Right now I’m using this method and it works fine so far,
but I guess there should be a better solution for this common operation, but I couldn’t find it unfortunately.
Use Transform Location node:
Thank you, it works, but you need to split the transform struct and not include the player’s location for it to give you proper direction.
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