How to easily convert a local direction into a world direction?

I have an input action that returns a local space direction ({1,0,0}, {0,1,0}, or {0,0,1}
I need to convert it from the player’s basis into a world coordinates.
Right now I’m using this method and it works fine so far,

but I guess there should be a better solution for this common operation, but I couldn’t find it unfortunately.

Use Transform Location node:

Thank you, it works, but you need to split the transform struct and not include the player’s location for it to give you proper direction.