How to dynamically pose hands to catch ball?

I want my character to be able to dynamically move his hands into a position that makes it look like he is really catching a ball when it’s thrown at him. How would I go about achieving this? Any info is appreciated.

You can use IK to move the bones of the hands to the correct position if you know the path of the ball - it would probably be a combination of moving the character and moving those bones to avoid some strange looking arm positions though… Here’s a document on using IK for ladder climbing which may help… Uppercut Games Development Blog — Reducing Climb Animations with IK

Thanks that article helped me out a lot :slight_smile: