I am trying to get an image as the background of a button.
The image is far larger then the button, which is fine, because the button will change size.
Luckily, the image scales automatically in the button.
However, it scales in both width and heigth.
This makes the image look squashed.
I would like the image to match the width of the button, and then scale the heigth in ratio with the width scaling.
This will mean part of the image in its height is not visible, which is also fine.
I tried setting the tiling to vertical, but that sets the height to the original image height.
(I am using blueprints and UE 5.3)