How to dynamicall add between points to a spline cir

I have a Spline that I made into a circle. The circle has four points that are closed loop. What I need to know is how to add between points dynamically. I have no idea on how to do this. Any suggestions will be greatly appreciated.

Can you clarify what you are “adding”? Are you talking about interpolation?

I suggest making a new actor with a Spline Component to do any work you want with the spline.

From the Spline Component you can

  • Get Number Of Spline Points
  • Get Location and Tangent at Spline Point
  • Add Spline Point at Index
  • And more, check the api link above.

Also, checkout Epic’s live training on using spline here