How to duplicate object across all sublevels?

I have a world composition with thousands of tiles. I need a certain object (navmesh volume) duplicated across all of my sublevels/tiles with the exact same size and coordinates.

How to do it without resorting to having manually place object in each level?

Hello! Not sure that this can help, but take a look Preserving actors between streaming levels? - Blueprint Visual Scripting - Unreal Engine Forums