How to duplicate an object in Blueprint?


I want to customize the number (duplicate) and pile up the box (BP_PizzaBox) towards the Z axis as I start playing in editor. What kind of nodes should I use to do so? The number of boxes can be changed as an integer variable. Thank you!

Hi @MISIRIBITO_13 ,
You can create a bone wherever you prefer on your character and use it as the attachment point for the boxes.

Then, in the Character’s Begin Play, you can implement the following logic to spawn and attach the pizza boxes to the character. The number of pizza boxes that are generated can be easily adjusted using the Pizza Max Index variable.

it will look like this:

Hope it helps!