How to draw Target to Relative Rotation Node?

I’m setting up a blueprint for some basic AI aiming at a target and I’m having trouble getting one of the nodes that’s in the tutorial I’m watching. I know it’s probably something really basic just can’t figure it out for the life of me.

This is the node I’m trying to draw: (also this is a sc from the video not my editor)

Drag from the mesh node and search for relative rotation.

1 Like

Knew it would be something rlly simple that I overlooked thank you lol

1 Like