I`m trying to implement curved set of widgets(for example simple arrows) like in Slay the Spire game from one point(i.e. card) to target location(mouse cursor). Can anyone help, no matter in c++ or blueprints?
I`m trying to implement curved set of widgets(for example simple arrows) like in Slay the Spire game from one point(i.e. card) to target location(mouse cursor). Can anyone help, no matter in c++ or blueprints?