How to draw animated line between widgets?

Animating is a matter of providing appropriate coords. You know the direction, increase a scalar and you’re good. Opacity can be animated as well.

Widgets can use splines these days, too - considering how the entire visual scripting is a bunch of animated wires… it’s high time they did, right?


Also:

https://www.unrealengine.com/marketplace/en-US/product/niagara-ui-renderer?sessionInvalidated=true

1 Like