How to draw a mesh's wireframe and its material

I don’t believe this is possible. To make a layered material as many people seem to suggest does not solve the problem. If you toggle the “wireframe” on a standard material, and plug a series of layered materials into that using “material attributes” the wifreframe from the standard material will override the previous layered material work. Anywhere you have white in your alpha (or all of it if you are not using an alpha) will become wireframe. Seems like an odd conundrum .