Hello everyone!
Problem: I have a level where 3d objects are falling from the sky and the player have to pick them up by clicking. The camera is static, player can’t manage it. The problem is that sometimes 3d object fall behind, let’s say, a bush and player can’t pick it up because he clicks on the bush but not on the object.
Goal: I want to create a transparent 2d rectangle that always will be on the foreground (just like UI elements) and attach it to every fell 3d object so that a player can click on it.
What i already did: I tried to do it by widgets but it can be either attached to some object or to be on the foreground. Maybe i just didn’t found out how to make it work correct for me.
Question: So what is the best way to rich the goal or to solve this problem?