How to drag physics objects with cursor?

I’ve been caught up on this for far too long, I need it!

I need a way to move physics objects around the character, I’m using topdown character and have WASD movement, and right click camera control, so i would like a way to drag objects with left click.

Bump, please guys, the answer will benefit many others as well!

There is a system like that in content examples in the physics map you should look into. there you can pickup/drop/throw items. It shouldnt be to hard to change it a bit to match what you are going for.

Thanks, I need to figure out how to drag objects with the cursor, i am making a topdown character with some cursor control as to click objects and interact, this is surely a challenge for a beginner lol

For further clarification, I am NOT working with first person, so I don’t think i can just put a physics handle in front of the camera and go from there. I would like to be able to manipulate physical objects around the character with my CURSOR POINTER. I’ve scoured the internet for the answer and can’t seem to find it.

I think this is what you might be looking for. https://youtube.com/watch?v=8sdUW8VG18Q. Also the system in the example can be changed a bit to fit what you need. He is using a similar system in this video.

Ah yes, thank you very much, it does work, but it definitely needs tweaking for the way i’m using it, the objects seem to shoot away from the cursor often, It’s surely difficult but strangely fun to figure out, thank you!

i havent checked but that may be something to do with the physics of the actor. Try changing the physics options on the object you are moving around. Also there may be a variable in that setup that deals with this.

Don’t think changing the physics options will help, I changed it around in ways i thought it would help with no results. This setup is definitely meant for a straight up and down camera angle, doesn’t work very well with an angled camera

Hi, sorry to necro this thread, but please could you share how you achieved this?
The linked video is now private unfortunately.