I’ve been working on this project in UE5 5.3 and part of the game will be playing a drag and drop UI based puzzle game Where they can drag and drop from a selection of pieces over to the puzzle. I’m slowing self teaching myself blueprints so I’m not an expert. The issue I’ve run into is that after moving a child widget puzzle piece I’m only able to successfully move the pieces between 2 different parent widgets.
I want to be able to move the pieces not only between the 2 parent widgets, but also between the different puzzle slots which are children of a uniform grid. In my opinion, it would be a bit annoying if you set a puzzle piece in the wrong spot that you would first need to set the piece back in the original widget before placing it back into another slot on the puzzle. I have been watching various tutorials as well as reading through questions/forums on here, but to no avail.
I’ve added checks to see if when I’m dragging from another puzzle slot or not and even a set an “OG Slot” User widget Variable from the first drag and drop on the selected slot. This only seems to then create a duplicate and not be removed from the prior space. I have even attempted to have a remove child node before the create widget node for the puzzle piece widget in the new slot.
If I could get some help on what I’m doing wrong, it would be most appreciated. Thank you.