I’m trying to do a simple lerp animation for my third person camera using a timeline, but I want the reverse of this timeline to be slower than when it plays forward.
I’ve tried two separate timelines but it’s inconvenient to keep track of their progress values, such that they line up with each other. I’ve also tried using Set New Time (as seen in the screenshot) and Set Play Rate, but I’m confused by how to use them properly and worried about whether they’re even necessary or useful in this situation.
Is there a simpler or more convenient way to do this action? I feel like I’m missing something obvious that’s been solved a hundred times before.
Is it necessary to set the play rate for both Play and Reverse, or are they independent?Is it necessary to set the play rate for both Play and Reverse, or are they independent?
regards: stickers printer