How to do one-way physics interactions?

I don’t know anything about physics particle actors, but if they can overlap like any other actor, overlap would probably work.

Set the physics actor and the junk to overlap on each other. Upon overlap, have the junk make noise or move around a bit. That part wouldn’t be actual physics, but you could probably code something that looked like it was.

Also, all the junk can be set to block each other so the physics part there should work.