Thx yeah that seems like what i need. I am doing the raycast on tick, but if i plug the cars normal into the “Current” and the ground normal into the “Target”, shouldn’t i get a smooth transition in yaw? It doesn’t seen to work that way when i try it. I would have to translate the normal value to a pitch value, no?
I am currently recreating this for reference:
https://www.youtube.com/watch?v=Ki-tWT50cEQ&ab_channel=MixandJam (1:25 to 1:35)