How to do in a blueprint so that when a user presses the button the number of the value changes with widget systems
if you wanted to do it with widgets you gonna have to make a widget for each value
I’d do it using verse HERE is a great tutorial on creating a ui for multiplayer
its not doing the exact thing you want but help you understand how the ui works in verse
once you got that down, all you need to do is setup a subscribe to listen for the button event and a function to update the ui