It’s a bit strange that they haven’t included this natively in UE4, next to Ortho and people need to build even stranger hacks to get close to a fish eye. Not sure why this is so difficult to implement.
It’s a bit strange that they haven’t included this natively in UE4, next to Ortho and people need to build even stranger hacks to get close to a fish eye. Not sure why this is so difficult to implement.