I wonder how to create such systems like in TerraTech, Avorion, Epyrion, Space Engineers, Crossout etc. (NOT Minecraft) where you can build your stations/cars/spaceships etc. Grid based and it holds together and can move around seperate from other grids. My questions are: How do I achive making this grids? Is there any special expression I should search for tutorials?
There is a function called ‘Vector snapped to Grid’ or for scalar values ‘snap to grid (float)’.