How to do binding of get health on flying pawn character ...

Hi everyone,

I seem to have a problem when I do a binding in an UMB Widget for getting the health from my float created in my character BP of my flying pawn character.
I am using the flying pawn template in UE4.
Here is a screen grab:

I see how they set it up in third person and first person tutorials but its not working with the flying pawn template.

If I cast to spectator pawn then I cant get health.
At a loss here.

Great thank you very much. :-))))

Here is it working YAY:

I was trying to cast to a player character. Its a player pawn not character.
I had to divide health value by 100 to set percentage scale 0-1. :slight_smile:

Here is more playtesting. Trying to see how my health bar works but its so freaking hard to hit one of those asteroids :slight_smile: