Hi @EvilCleric, thank you for your reply.
I have tested to print the value in the array GameDate[1] and it does return me correct value as the clock continues.
I am also suspecting some how my “Literal enum month_name_enums” is not changing with my input.
I even manually created a variable[int] and linked to the enum but no change in the result.
Am I missing something for the Enum to change the result?
Wow, it worked like a charm!! thank you @EvilCleric!!
But is there any reason why the main part has to be removed?
I thought without the “Literal enum month_name_enums” I cannot even create the “byte to Enum” node, since that node was created automatically when I linked the “Tobyte” > “Liternal enum…”
updated comment I found I can create the node (byte to enum) manually, which was created automatically by the system when I linked the node between “Tobyte” and “Liternal enum month_name_enums”.
I guess in UE 4.25, I can totally discard the “Literal enum month_name_enums” from beginning?