How to display a 3D object while dragging a Widget in 3D world?

Did you ever solve this? I’ve followed the same tutorial, and want to attempt to do exactly what you say. At first I thought I had to find a way to preview the mesh as a 3D model in the Widget-asset somehow, but I guess it would be easier to simply spawn the model in the “real game” and have it move along with the cursor. But I’m not sure how to tap into the drag-action to monitor the motion…