How to display a 3D object while dragging a Widget in 3D world?

Hello, I’ve followed this tutorial and I now have a Widget Blueprint setup where I can drag a widget into my 3D world and when released, an actor is spawned at the exact location of my mouse’s projection.

An “Event On Drag Cancelled” is used to spawn the actor, I want to be able to preview my 3D model before releasing my drag and finalizing the spawn. How can I achieve this? Thanks in advance.