How to displace camera render ?

Hello,
So I basically have a top view camera, anchored to the center of a table :

But I don’t want the camera view to be centered, I would put more on the left like this :

If I just move the camera, it doesnt look like a top view anymore. Any idea how I can achieve this ?

Bumping, I found no solution …

In this case I would recommend that you create a post process shader using the scene textures and offset the camera UVs and also mask out the background. Alternatively you can purchase something like this: Elias Wick | Transform. If you don’t have much experience with shaders, it can be a struggle to do such a thing yourself.

I still didn’t find a solution. Got into this post

but unfortunately, the post was marked as closed despite the issue.

Bumping