How to disable widget?

Hello. I have 2 widgets where one of the is rendering partly above another as a pop up window. But player still can use first widget and a pop up widget. So I want to make first widget not interactible but still visible. How can I do that?

If you set it to Not hit-testable it will remain visible but not be clickable:
image

Keyboard / gamepad navigation may still be an issue. The CommonUI plugin is meant to address some of those issues, but the basic premise is that widgets go into a “stack” (an array) and only the topmost widget is considered for input events.

Oh my, I forgot so basic thing… Thank you!

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